

But I think we can all be honest here together and admit something, it had a UI with what one might describe as questionable usability. I started out as a modder on CK2 and then a couple of years ago started working as a Content Designer in house at Paradox, before moving into the Programming role where I’ve been for the past year and a half.Īs with the whole team I am of course very excited to be finally able to talk about the game after all our secrecy, so without further ado let us discuss the wonder of making pixels appear on the screen and convey useful information!ĬK2 is one of my favourite games, even before I started working here, and I’ve sunk thousands of hours into modding and playing it. I’m Matthew, one of the Programmers on CK3, some of you might have seen me around the Discord server or on the forums from when I was on CK2. Hello everyone and welcome to the 16th CK3 Dev Diary!
